Forced us to go APPLE + shake 3.5 to comp exrs that came out of Maya and Mr.
YOu can try also alpha premult on an rpf or exr: that clamps to one too.
SO silly.
But it can be wroked, it just needs some patience, and a DIFFERENT format (all the way to 4.03 the issue is still there, and not looking a good candiate for a solution…).
The alpha premultiplication stuff is real crap. It can be avoided to some extent using matte controls, like erode or blur instead of premultiply.
But I agree with you, it’s awful how combustion deals so poorly with this -important- issues.