connecting a bezier float to UV tilling doesn't works

Hu
i guys,

I bumped into something yesterday, when I connect my bezier float to control my u / v tilling on a corona mat, it doesn’t control the UV tilling but the type of the repeat… quite annoying.

Tanguy

Hi, can you please explain how to reproduce this exactly? Some step-by-step instructions or screenshots would be great!

here you go



UVscale parameters are not showing up in the CoronaBitmap Parameters, how am I supposed to link them ? and even if, I think it is misleading max users to have the UV Tiling renamed UVScale in Corona, doesn’t really make sense to me…

solved on mantis - the parameter you are looking for is uvwScale

but that is what I am saying, those attrib are not promoted in the CoronaBitmap in my 1.4 Corona for Max, or I am missing something… ?

it is point3, so you probably need a different controller