console render frames image issues

HI, vangtager,
I made a simple frames anmation about camera transform, in everyframe camera rotate 90" as the pic l upload. then I render them with console ,

the cmd: vantage_console.exe -ow=800 -oh=800 -outputFile=“C:/yyyyMMddHHmmss.png” -sceneFile=“C:/yyyyMMddHHmmssP.vrscene” -frames=0-5

rendering is wrong,the camera doesn’t rotate 90 ,maybe is smaller than 90 degree. but if I run vantage app, click render sequence button ,the result is right;


this is the vrscenefile,try it.thanks
vrscene.rar (12.1 KB)

any Helps?? long for your reply

Hi max_romju,

Sorry for the late reply, we are investigating the issue and will inform you when there is some development.

Best regards,
Alexander

There was a bug that prevented the correct FPS from being set for the animation (it renders at 24 instead of 30 fps). It will be fixed in the next patch.

any help :slight_smile: , happy weekend

Hi max_romju,

This blurring is happening because of the temporal denoising which is enabled by default. Please add the -antiFlicker=false argument and try again. Please let us know if this fixes the issue.

Best regards,
Alexander

More specifically, the temporal stabilization causes these artifacts when there is a very sudden change in the camera position (and thus a very sudden change in the resulting image). If you want to render simply a sequence of static positions it should be fine without the anti-flickering option.

it’s fine,thank you very much