Contribution to BMW day.

BMW M2 F87 close-up render.

Very nice! Shaders on the car look great although the ground texture could maybe use a little work.

Where are you all getting these BMW models from by the way?

Thanks :smiley: Yaeh agree. This time we were focusing on car it self. Detailing materials and model.
Environment is still in process.

Hi Regger.
any chance to share carpaint material settings and scene setup details?

Hello cgiout,
Car paint came out from this tut:

Light setup:
One rectangle light on each side of the car and one on the top.
Environment color was set to dark grey.
Cheers.

So you were able to follow a Max nodal material video and apply it to C4D?