Control multiple image tiling via node

I might be overlooking the obvious, but is there a way to control different images’ tiling at the same time, like a bump and an opacity map connected to the same material? Maybe via a node?

You can use controllers in slate material editor. It lets you instanciate various material properties. You can learn more about controllers and other SME tricks here: https://forum.corona-renderer.com/ https://forums.chaos.com/t/135601