A couple problems. First, often I get an error saying that many bitmaps could not be converted. I can try again, but the same ones are left alone. Second, converting to HDRI seems to break multitexture that I use for the floor generator.
Hi Bobby,
We will try to fix the second problem as it’s not the desired behavior. About the first one I don’t think can help without any specific details, screenshots or logs. Perhaps there are unsuported by the convertor materials in the scene.
you you really get some bigger benefits rendering with input textures converted to HDRI loaders Bobby? Is it noticable?
I stopped doing it. Sometimes, on larger scenes it takes an awful long time. I’ll try it again on some interiors that I’m working on.