convert vray mat -> standard mat

Hello Newsgroup,

i am experimenting with texture baking a while now and slowly I am making some progress. Since the export to X3D requires standard materials I wonder if anyone can give me some advice how I could convert my baked materials (vray materials with the baked map in the diffuse slot) to standard materials (3D studio standard materials with the baked map in the diffuse slot). I have tried the “conversor” script from the maxwell forum with no luck…

it would be really nice if someone could help me here, since I really dont whant to do this manually…

Andy

I think someone on this forum wrote a script for this… or maybe it was for the other way around.

maybe you can reverse this one:

http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=8428&highlight=standard+vray+material+script

Or this one:

thanks, i will give it a try but it seems that this does only work in the opposite direction and i fear that my scripting skills are somewhat next to nothing…

Andy

works both ways

@RErender

thank you very much, this seems to work!
You saved me a few days of my lifetime…

best regards

Andy