Re: Cool plug-in to fake edge fillets : won’t work?
At the moment V-Ray is not RDK compliant because RDK is still a beta product. The plugin will work with V-Ray install, so you don’t have to worry about any conflicts that way. In order to actually use it with V-Ray you’ll have to extract the softened meshes by using the ExtractSoftenedEdgeMesh command.
Re: Cool plug-in to fake edge fillets : won’t work?
RDK probably won’t be completely out of beta until v5 where it becomes a full part of the Rhino SDK. Andy has promised that any future builds will not break RDK, in terms of connecting to it (this was the issue before), but there is still the possibility for certain functionalities to change.
Re: Cool plug-in to fake edge fillets : won’t work?
It seems to be just the tool I am looking for. For a visualization in progress I have imported a manufacturer’s model of a bathroom sink, but a rendering of the mesh model turns out all faceted. To my knowledge there is in Rhino or VfR no face smoothing option like the kind you find in 3Dmax, so this would come in very handy
But I can only make it work using the SoftenMeshEdges command, which does change the mesh model adding a considerable amount of faces. I can’t seem to find the Edge Softening options in the object properties rollout, where it should be.
Might it be a compatibility issue between VfR and RDK?
Edit: Actually it does work when I try to use it on a simple box, but there is no Edge Softening option in the properties rollout when I try it on a mesh.
Re: Cool plug-in to fake edge fillets : won’t work?
I believe that edge softening needs nurbs not meshes. Also if you mesh looks faceted, then it may not have its verticies welded or may not have proper normals.
Re: Cool plug-in to fake edge fillets : won’t work?
Hi Boye, i think the EdgeSoftening plugin cannot help you with your problem, try to play with _Weld / _Unweld command with an angle of 60°, if doesn’t work use _WeldVertices first.