Copy anima drop from one 3ds max file to another?

Is there a way?

Thanks

Hi Robin,

No, unfortunately, that is not possible. The Drop assets need their own Anima project and are linked to it, so they live partly in the 3dsMax file [the info about positions, material, layer] and partly in the Anima project [info on the asset, variation used].

It would be possible to use the Convert Drop to Scene button to transform that scene into standard anima scene and then import this one into the other max file. However, by doing this, you would lose the possibility of moving those assets directly inside 3dsMax. From then on, that would be a standard Anima scene and you would need to edit it inside Anima Designer.

Thanks Albert. It would be a great feature in future versions if possible :). It’s Always handy (and quick) to be able to grab a bunch of people from one scene and throw them into another.