I see in the marketing release that this version works natively with Pyro, yet I can’t get it to work. Any guide or help files to show how to set this up?
My “high tech” experiment was adding a sphere, adding a pyro tag to it, running the sim in time. Render. Nada. What am I missing?
Oh never mind - I am dumb and just for Ben’s thread in the other forum.
Short answer for anyone reading. Add an object and add the pyro tag. Add a Corona Volume Grid and add the Pyro Output to the OBEJECT PROPERTIES box. Weirdly, drag and drop doesn’t work here, but the eye dropper tool does. Ignore the Error message and off you go.