Corona 11 isolate selection bug (loads all cores)

Isolate selection, hide/unhide objects, loads all cores, works slowly when there are a lot of corona proxies in the scene, and chaos scatter is also used.
Video attached.
Scene attached - “isolate selection bug” Submission ID# 2PV9-S45V

Max 2023.3 and 2024.2
Corona 11
Win 11 (last update 23H2 22631.2715)

Hi,

Thanks for reporting this to us with the detailed steps and scene :smiley:

I have been able to reproduce this issue here too, I have forwarded it on to our devs for further investigation

Rowan

(Internal ID=1263466404)

Thank you! I hope this will be fixed in hotfix1 :smiley: