Hello, I’ve just started with the new update but i realized that all the light instances scattered with forest pack are not rendering. these are indeed being scattedered but are not emitting any light. I wish to know if this is a problem with the update or is up to Itoo Soft to solve.
Hi,
I was able to reproduce this issue on my end and have logged it in our system to be further reviewed by our devs. As a workaround for now, please try using Chaos Scatter as this works fine.
(Report ID=CMAX-1409)
Thank you Avi,
this might be ok for new projects, but with older ones fully set up for in building illumination its better to use corona 12 hotfix 1.
Hope this will be resolved soon - as i like the speed of “production upscaling”
By the way just de-updated:
from (Latest) chaos-corona-12-update-1-3dsmax
to
chaos-corona-12-3dsmax-hotfix1
and distributed lights seem like work properly.
This is fixed in the newest daily build and will be a part of the upcoming Corona 12 Update 1 Hotfix 1.
https://forum.corona-renderer.com/ Chaos Corona 13 for 3ds Max - Daily Builds Changelog
“Fixed issue where ForestPack was no longer scattering Corona light sources.”
Thanks for the quick response.
I hope using daily builds does not cause any further problems about client projects ![]()
The “use at your own risk” disclaimer applies. You should backup any important scenes before opening them in daily builds.
That’s right.
For now latest daily build works nicely.
Thanks for the support
