Corona Bitmap as the standard texture shader

Hi guys,

Sorry if that was already asked but I haven’t found any topic regarding this subject. Would it be possible to have a setting to choose the type of the bitmap shader created when performing a dragndrop in the Node Editor ?

Something like this :

Thanks

This is a really good idea, perhaps it would solve the problem with two processor systems in corona+c4d.

Noted :smiley:
(Internal ID=1259587756)

+++

I’d still choose the C4D bitmap as long as the Cor5ona bitmap does not support layers sets and animation settings.