Would it be possible so when you install corona render,
dropping bitmaps from windows explorer to material editor would cause a creation of Corona Bitmap, not Standard 3dsmax Bitmap?
It would save so much time ![]()
Would it be possible so when you install corona render,
dropping bitmaps from windows explorer to material editor would cause a creation of Corona Bitmap, not Standard 3dsmax Bitmap?
It would save so much time ![]()
As far as I remember this was a 3ds Max limitation impossible to overcome.