Corona C4D renders

Here I’ll Post some works ill be doing using corona for c4d! :smiley:

This was a test using C4d camera mapping.. total time, from study to execution, 4h ! render took about 7min.. this wasnt supposed to be a copy of the original pic, just posting it for reference.
The house is called, mossegada house, here is link for the project itself http://architizer.com/projects/casa-mossegada-bitten-house-3/ .

Original photo:

Render:

Wire:

critics and comments are allways welcome !

You should use UVW Unwrap in stead of UVW Map placed on the boards (at least C4D similar tool)

thanks for the answer. Ive used a cubic projection with real scale of the texture map 3x4m .. I guess the problem here is because the texture is too homogen. I guess thats the problem you were talking about.

It looks like the texture is stretched over the whole mesh instead of on each of the planks randomly.

Exactly, I applied the texture directly to the clone. What would be your suggestions in this case? Thanks in advance