The shutter offset control on the camera has a minimum of 0 rather than -1 as specified in the tooltip.
Thanks for reporting. Looking into this.
No problem
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Just out of curiosity what does this setting do?
I only noticed the bug when poking around with camera settings in IR to see what could be done.
If set to a non-zero value, biases the motion blur to be earlier or later in frame. A value of zero is essentially ‘center on frame’.
Interesting. What would be a use case for something like that?
Here is an example: Motion blur
Basically renderers simulate various parameters of real life cameras (DSLRs, film cameras, etc.), and shutter offset is one of them.
AFAIK this was fixed, right?
Yep, it’s fixed.