I recently ran into a problem where the Corona distance map, AO map, or any map with a different mapping ID doesn’t work with Corona tilemap when using the center option.
I want to use it as a mask, but it’s very frustrating not to be able to make it work. It would be the perfect solution for what I need.
Basically, it messes up the mapping and
The following image shows how it works well when using tile mapping Original
As the first thing: please keep in mind that the version of Corona you are using is experimental. It may not work correctly. I am not sure if it’s related to the issue you are reporting, but I would recommend installing the newest available official release of Corona (Corona 15 Hotfix 2) - Download | My Chaos
Both “Original” and “Center” seem to be working fine here. I am attaching my scene in Max 2024 format. Can you please check it and:
see if it renders as expected for you
check if you can find differences between my setup and yours
The plane is already with Real-world map size, so no need to place a new UVWMap on it.
When you do so, it simple changes the mapping origin to the center of the plane, thus shifting everything.