Hey everyone,
I’m experimenting with Corona Fractal, namely the Mandelbox. Could someone explain the different parameters to me? Also is there any way to convert this into a high-poly mesh. Thanks!
Hey everyone,
I’m experimenting with Corona Fractal, namely the Mandelbox. Could someone explain the different parameters to me? Also is there any way to convert this into a high-poly mesh. Thanks!
the parameters are changing the mathematical formula used ot generate it - see Mandelbox - Wikipedia
it would be possible to mesh it, with marching tetrahedrons algorithm, but I gave up on that idea early on, when I realized just how many polygons would be needed to get any usable precision (hint: maybe tens of billions)
but now it’s rendering so slow as it has billions polys even at low settings, also is hard to coloring it because of some bugs
yes, it is not really a feature we focus on ;). I would love to improve it, but I am just too swamped with other work…
i understand that, that’s why i am not report in bug section. it’s nice bonus feature though =)