A quick doodle inspired after watching Ludvik’s latest clouds tutorial.
Thank you, Ludvik. I gave it a try with your clouds and it looks better indeed after some tweaking. In my opinion the only problem about this specific type of workflow is the noise pattern is harder to control to get specific “hole” through clouds.
In this line of thoughts it would really be helpful to get vraydistancetexture implementation in Corona, and use a specific noisy volume to control the opening in clouds.
Just so you know, VrayDitanceTex actually works with Corona. If you have Vray, you can try it by yourself.
