# Corona MultiMap Usage

**URL:** <https://forums.chaos.com/t/corona-multimap-usage/154049>\
**Category:** Help Required\
**Created:** [August 13, 2022, 11:09am UTC](https://forums.chaos.com/t/corona-multimap-usage/154049 "2022-08-13T11:09:03Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Byteman3D](https://avatars.discourse-cdn.com/v4/letter/b/838e76/32.png) [@Byteman3D](https://forums.chaos.com/u/Byteman3D)\
**Post date:** [August 13, 2022, 11:09am UTC](https://forums.chaos.com/t/corona-multimap-usage/154049/1 "2022-08-13T11:09:03Z")

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It seems Corona Multi Map randomizes textures. I wonder if it can be used to assign Maps by Material ID’s but without randomizing. Map1 to ID1, Map2 to ID2 etc.

PS. I couldn’t understand why there are several “Randomize by” choices, when eventually all are randomized?

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**Author:** ![romullus](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/romullus/32/271095_2.png) [@romullus](https://forums.chaos.com/u/romullus)\
**Post date:** [August 13, 2022, 6:12pm UTC](https://forums.chaos.com/t/corona-multimap-usage/154049/2 "2022-08-13T18:12:59Z")

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Yes, of course it can, just make sure that every randomization option but face material ID is unchecked and it will work like a charm. You can even see that random see is disabled, because it doesn’t make sense in that mode.

 ![corona-multimap-matID.jpg](https://europe1.discourse-cdn.com/chaosprd/original/3X/9/d/9d8519fb9939e308d74e40811f1fb502f8bbe824.jpeg)
