(Corona Renderer 4 for Cinema 4D hf1) Material Override needs restarting of IR

Hey everybody,

So from what I can remember the 3ds Max version and its IR functionality respect the enabling / disabling of Material Overrides without needing to actually restart the IR render. C4D doesn’t do that and demands a restart - even though the IR refreshes itself.

Not sure if its intended to be like that or not so I’m posting it under the bug reporting section.

Hope that makes sense :smiley: