Corona Rocher !

Hi guys,

Here is a new work for fun and testing corona’s materials and trying to understand the parameters…

I’ve found one issue : the Gradient ramp doesn’t work correctly ( lined paper ), in vray it works perfectly but here after converting the materials, i did found that there is no special thing in the gradient ramp it is the same solid color lines, and you can see it destroy the lines… anyone have the same issue ?

Anyway hope you like it !

Great image - looks very realistic! :smiley:
But what a strange bug :-/ . Didn’t have such a issue yet.

Great, photographic quality…
I think resetting Xform sometimes helps with procedural maps issues.

Thanks!

Yeah i’ll do test later if i could see what’s wrong with this map.

Thank you, will apply it and see if it works.

This is the vray version : ImageShack - Best place for all of your image hosting and image sharing needs

I love Corona !

What’s with Corona users and rendering food, now I am hungry again ;).

Anyway, great render. Can I add it to the homepage? Also, can you post an example of the gradient bug?

It’s probably because they spend whole day rendering and they forget to eat, so that’s what their brains do to trick them.

haha i’ve made this because my girlfriend gave it to me with her lips when i woke up, so you can imagines my inspiration :stuck_out_tongue:

Yes you can add it to the homepage bro !

About the Issue i’ve found the cause : It’s the Blur value

i’ve changed it from 1.0 to 0.01 and the map is correct now, weird this happens also with the textures, usually i do work in vray with 0.2 max 0.5

Good to eat!
Some more depth of field noise.

Yeah i agree i didn’t want to abuse with dof.

damn,this is perfect :smiley: well done

Very nice !!

Added to front page!

Thanks man, tasty on the frontpage lol