Corona v1 and TP

hi! the problem is: corona alpha v7.2 and thinking particles5 = no problem
corona v1 + TP 5 : when rendering = current task: parsing the scene → hanging, no reaction, cpu usage 0%
the new scene with just TP in it → same situation

Same Problem here…
i think corona scene parsing calculate scenes from beginning on each frame,
mean if u are at frame 900 it will calculate from 0 to 900 it will sure stop responding…
its a bug in v1
in a7.2 and even 6 it wasn’t there.

well, i found some solution of this problem.

  1. before 1st rendering u must kill your TP system
  2. then Ctrl-Z and start rendering again - u got 2d normal rendering with TP
    Same thing with interactive rendering. kill-Ctrl-Z

or 2d var - set “On” TP from 2 frame but start rendering from 1

but, anyway, strange, there are no reaction from corona team to this problem

I have never tested TP before, I will need to get a NFR license first to try it. Hold on.

Incorrect geometry mapping for cebas ThinkingParticles on 3dsmax

well, i think shapematerial, materialtime, OP Paint, TP_texmap, etc. - none of them aren’t working too.
So, of course now it’s very inconvenient, but.. i guess, Ondra will find time for this ) somehow )