Is it possible to highlight only outlines using this texture, something like V-Ray Toon? I am looking at it but I can’t seem to find it. Whatever I try I always end up highlighting complete wireframe (which I guess is what this texture is all about in the end, but I still wondered if there could be some trick to it).
How about using a Cmasking_Mask (grayscaled desaturated) and in post use “detect borders” in photoshop (Or after effects) and overlay over Beauty pass in Multiply mode?.
Cmasking_Mask can produce a nice “mask” of various types by material, by object manual selection, by GBuf ID etc…
That would give you a nice outline. around a selected object.
Now if you need a good toon shader Vray has a simple one you could use (as you say).
If you need it you could render a pass in corona as beauty, and use Vray with an override material (a White one) and addd Vray toon.
You can always overlay that over a corona render in multiply mode.
Excuse my monday grammar.
Hehe crazy Boris always some cute workarounds from you, I really appreciate it! Will definitely try it out tonight, thank you!
Here is a screenshot of my current project, it is very early WIP (missing more then half of the furniture and details).. just to give you a hint of what look I am trying to achieve through Corona. This is rendered with V-Ray Toon.
EDIT: Yes the outer walls are so fat old stone house, renovated into vacation villa with pool.
Tried playing a bit with CoronaAO map today… didn’t really came out quite good. I just can’t seem to find some sweet spot or to tweak it enough to imitate V-Ray Toon effect.