CoronaCam flips 180 degrees

Hi there

I have an issue that occurs from time to time with 3ds Max 2018 and Corona 3:
Suddenly, all my 3d geometry seems to have disappeared in the interactive rendering and the only thing that remains visible is the environment (HDRI or CoronaSky).
When I check the CoronaCam in topview, I notice that it rotated 180 degrees (the orientation of the camerabody in topview remains correct, it’s just the cone that flips) and therefore the camera looks “back”.
I usually solve this problem by checking and unchecking “targeted”.
Currently there is no way to reproduce the bug. I will provide screenshots and a scene file whenever I experience it the next time.

Best wishes
Nicolas

I don’t know how, but this happened to me multiple times as well, always with target as well, usually when moving it in some way.

Hi,

I’ve seen this reported a few times but unfortunately we have never been able to reproduce it.

If this happens again please let us know, a scene and video recording of it happening would be really helpful.

Thanks,

Rowan