Install: Copy script to “maxroot\scripts\startup” and restart 3dsmax
Only for standard 3dsmax cameras
Update v0.2

ecximer-CoronaNearClipPlane_mod.rar (2.35 KB)
Install: Copy script to “maxroot\scripts\startup” and restart 3dsmax
Only for standard 3dsmax cameras
Update v0.2

ecximer-CoronaNearClipPlane_mod.rar (2.35 KB)
Nice, thanks !
Спасибо!
I would like to suggest something…A way to lock camera clipping plane in space for any camera distance.
Surely i can make it using an script that reads the camera distance, or take camera target distance and put this on clipping.
I am working on a scene where i have a camera walking away from the scene but pointing to it´s center, like a if the camera man was doing "moonwalking" (lol), so the clipping changes "overtime" cause the camera is moving, but i want the clipping to be fixed at the center of the scene (on the target point...
Seams easy to solve using Wire parameters ?
Is operative in the new Corona Alpha 6 ?
Do you Know how to make camera z-clip in the new versión ?
Thank you ecximer for this usefull script.
it is no longer needed as the standard 3dsmax camera clipping works now.
Thank you!
with A6 version, the default camera clipping doesnt seem to work if an object in the scene has a displacement map applied to it.
This is very strange, can you post a scene and picture of the problem?
hi,
For your review below..
A6_Camera Clipping_01: Plan view of the camera location and the extent of the clipping
A6_Camera Clipping_02: Camera view as per the clipping plane enabled
A6_Camera Clipping_03: Rendered view within A6 without any displacement maps used in the scene
A6_Camera Clipping_04: A rug in the scene has displacement map enabled
A6_Camera Clipping_05: Resulting render after the displacement map enabled
Have you tried changing the displacement max value? The 100m looks a bit extreme, if your units are correct…
hmmm.. sorry maybe I am not understanding something correctly.
I am currently using the screen size (px) mode of displacement set to 1.
So from your reply above, I am gathering this 1 means 100m given that the system unit is set to meters?
the camera clipping seems to work fine..
displacement values don’t seem to quite work if the scene display/system unit is set to meters. (it works fine under mm or cm)
I mean in your materials
gotcha - thanks. it’s all sorted ![]()