Recently i started using Corona 6 hotfix 1 on 3Dsmax 2018/2020 and realized some textures won’t appear as previously set up in corona 5.
I was using a Material with Bercon Tiles and Multitexture maps - put an Corona Color Correct in between.
When using CoronaColorCorrect the Texture isn’t mapped properly.
Wen overriding the CoronaColorCorrect it appears as it should be.
Originall i was using the CoronaColorCorrect to alter the appearance of Textures before applying Bercon Tiles… so Gaps/Edges appear differently than the tile texture.