CoronaColorCorrect and Bercon-Tiles and Multitexture

Recently i started using Corona 6 hotfix 1 on 3Dsmax 2018/2020 and realized some textures won’t appear as previously set up in corona 5.

I was using a Material with Bercon Tiles and Multitexture maps - put an Corona Color Correct in between.
When using CoronaColorCorrect the Texture isn’t mapped properly.

Wen overriding the CoronaColorCorrect it appears as it should be.

Originall i was using the CoronaColorCorrect to alter the appearance of Textures before applying Bercon Tiles… so Gaps/Edges appear differently than the tile texture.


update…

reinstalled Corona 5 Hotfix 2 … to be sure, I wasn’t remembering it wrong… but yes CoronaColorCorrect was working properly in version 5.

Hi.

News of CoronaTiles project ?

Hi,

Can you please provide a screenshot of the ColorCorrects settings? Or even better an example scene :smiley:

Thanks,

Rowan

of course…

Scene is without any textures… but feel free to add any textures of your own.
simple_scene_coronacolorcorrect.zip (1.19 MB)

Hi,

Thanks for the scene, I have managed to reproduce the issue. I’ll forward it on to our dev team for further investigation.

Cheers,

Rowan

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