CoronaWire - incorrect edges

CoronaWire not working properly on all polygons which are different from Quads
Is there any workaround for this?

Hi,

Can you also please share how the geometry looks like, or better - the scene - to understand your issue better?
The attached image is a bit confusing.

The problem with Corona wire texmap is that it draws triangular artifacts wherever more than one hidden edge connects to a vertex. It’s virtually invisible at normal (sub-pixel) edge thickness, but is very apparent at higher thickness. That’s only actual for n-gons, because quads have only one hidden edge and triangles have none.

those are just simple planes
and indeed - ‘turn’ of the invisible edges matters but do not fix the issue
it is persists even if wire is less than 1px

.max file attached
wire.max (716 KB)

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