I believe this my be a color space issue, but I can’t seem to solve it. Some Cosmos people render fine (like the guy in the background) while others render completely blown out. I’m running the newest version of Maya 2026 and Vray for maya v7.10.02. I can see that the textures are loading and are visible in the viewport.
I have had this before I think it was to do with they way the textures are converted, sorry but can’t remember what the resolve was. I think it has been mentioned before in the forums.
This is already fixed in the internal builds, and it will be in the stables soon. The workaround is to disable “Alpha is Luminance” in the Cosmos assets’ file nodes.
That was it!


