Cosmos vehciles shows as bounding box

Hi there,

When ever i import a cosmos vehicle from Corona Cosmos, they show up as a empty bounding boxs in the view port. If I render or interactive render it shows up fine. If i import anything else besides vehicles like furniture or vegetation, its fine in the view port.

if i import cosmos vehicles using the Vray toolbar instead, they show up fine in the view port. I have done a clean uninstall of Max, Corona and Vray already and still the same.

Everything is up to date.

Any suggestions?

Hi,

You can change the view in the CoronaProxy options of the Cosmos asset. It’s actually an optimisation to keep the viewport smooth. Assets with over a certain amount of polys import with the proxy object set to box rather than full mesh. This optimisation wasn’t done in V-Ray yet, which is why you see the difference.

Cheers!

Thanks Rowmanns