attached my latest project.
built in the austrian alps…there will be ~12 cottages in 3 styles; brick, stone, wood…the renderings show the brick version but you can see the 2 other types on the side.
all details are modelled, several million polies and even more dynamic geometry with plants (evermotion) and displacement.
the client received 3k renderings - some details got lost in this smaller version.
eg. the chain is modelled not textured…
the background is a photo of the actualy location…well, not everyone has a great camera so I had to use what the client sent me ;o)
Well done - these are superb! Your image makes up for the not so high res background. Looks photorealistic to me. How did you do the snow? I think I saw a wee script for max before that semi-automated the process of putting snow on surfaces, you didn’t use that per chance?
thanks for comments.
I had a version with more blur/grain/crom.ab to really blend in with the background but then it looked like a really bad photo. I am not a big fan of these effects although they make it look more realistic but at one point it is often just way too much.
I tried to find a middle way with less blur/grain/ca but still have it visible if really look closely.
the snow was done with basic poly modelling…detaching the roof surfuce + shell + turbosmooth + noise and a bit poly-painting/Push/Pull…I saw that script but did not use it.