3ds max crashes when the Corona light is selected as distance object in corona distance texture.
And recovered scene is buged too. Only way to debug it is to reset material editor (not opening it) and completely remove buged material from the scene. Because it crashes max instanty when you try to open the material.
- 3ds MAX 2017
- corona ver. 2 DB May 3 2018
The bug was found by acident (so as the light was picked by acident).
Prob. solution - remove option of selecting lights in to distance texture?