I render out a lot of sketch renders for architects. They often want ghosted silhouette people in the views. I usually either just Photoshop these in, or more recently, I put 3D people in the max model and render a ‘render-selected’ pass to get an alpha to then put into Photoshop. This is usually pretty easy and fast. However, I’m wondering if I can do it in a single render?
My query: During my final render, can I somehow have the 3D people completely invisible (ie; opacity set at 0) but render out an element that still shows these objects?
Yes, without OpacityMix™, there is no “proper” way, but maybe a dirty one which would work for this purpose:
Corona Material for the people with white Corona Color map in any slot, but not used (checkbox off). Diffuse, reflection, refraction black, opacity to the lowest value <>0 possible (0.001 will do)
CTexmap render element with that white map referenced, and in include/exclude list: Include all 3d People