Cloner with sphere + hairs from two planes (in the middle of a section of the top spheres and second one in the middle of a section of the lower spheres).
But this look a bit lame. Moreover, when I tried to use it in my scene, it looked, in my opinion, really bad:
Or maybe create a different texture for the sides? The problem seems to stem from the fact that the simulated light occlusion in the valleys appears on the edge too. If the map on the edges of the carpet was lighter in those areas, it might look better.
So far i didn’t see anything C4D specific. Of course i can move the topic back, but i think, that all Corona users can benefit from this topic, especilly if some briliant ideas will be generated :]