here i am in some problems, i am working in some renders of cosmetic products and im having serious problems with clear glass working whith crome or gold surfaces.
I recive the models from Rhino like STL format. I dont Know if the image have that crazy an noisy refraction /reflections because of the import model, or for the material settings, or the hdri envirioment,etc. Somebody kind who can share his wisdom/workflow in this type of situations?
Im crazy changing the hdri envirioments, putting some black/white/selfilumination cards or surfaces to refect, moveing the lights, changing the settings, etc. Im going crazy with this.
you’re suffering from over reflectivity. Turn down your reflection and darken your chrome. I would swap out your hdri with a black and white sphere. It doesn’t seem to be working in that particular shot.
1 your model isnt welded @ the seams.
2 the first part of the model that goes over the top is not a solid model and has a hole at the top, given the glass no thinkness, meaning no OIR of glass and all reflection.
also do a STL mesh check, this will give you an indication to wether the mesh is good or bad also.