-Adjust tiling factor to 5, then do a bucket render.. There is a Cryptomatte render element already setup in the scene, you will see this kind of artifacts on the fabric scan.. This happens with many other scans, not just this one.
Hi @Muhammed_Hamed , I’ve just spoke with the developer of the VRScans project, he says that most of the fabrics has some fully transparent areas, in this particular material which is very thick it’s just pixels. The way to fix this is to disable transparency from the Common tab of the vrScans material.
The exact same scan I can change paint/filter color in Vray for Modo 4.12.01
I can test in Maya and Max as well, with latest stable nightlies, will report here tonight