I just downloaded the stable 3.60.01 from 26th of June for Maya 2017 to see if it was possible to output render elements to be used with the Cryptomatte Nuke node. But it seems this has not yet been implemented. Is this correct or did I miss something?
Back from summer vacation and I immediately checked the V-Ray for Maya 3.6 stable nightly release log. It doesn’t mention cryptomatte so I’m guessing it’s not yet in the stable builds?
Okay, thanks for the update. I think we’ll hold off until it’s fully implemented. Everyone in our studio is super excited about it and hope that this will replace the need for multimattes and other id mattes.