Hello,
Are there any utility nodes or shaders built in Vray for Maya that will generate cube maps for reflections?
I know how to created them with camera renders, but didn’t know if there were any tools to expedite the process?
Thanks…
Hello,
Are there any utility nodes or shaders built in Vray for Maya that will generate cube maps for reflections?
I know how to created them with camera renders, but didn’t know if there were any tools to expedite the process?
Thanks…
You could go to the V-Ray camera settings and choose “Box” camera, which will produce a cube map in horizontal cross format - not sure how useful this will be for you though.
Best regards,
Vlado