Cube Map to Unity Skybox

Does anyone have experience with converting a VRay Cube Map to a Unity Skybox? The only issue I have is the invert that happens. I found a script, but it’s pretty dated and has a max resolution preset that is too low. Just curious if there is a way to quickly convert/invert the map that doesn’t involve setting up an action in Photoshop and splitting the Cube map up to do it. I’ll looking for an elegant solution…before I hack it :slight_smile:

Sorry, brain just rebooted… I just inverted the X scale on the camera. Party on!