Custom info in exr header

Heya

I just wrote a python script for nuke that basically takes the transform data from the exr header and creates a 3d camera in nuke from that. Simple and nice stuff so that we are no longer forced to go the fbx way with cameras… But now that i started looking in the header file, i was wondering if we can put more stuff in there?

Is there a way, can there be a way, to write custom data in there? stuff like material_names per material_id in multimatte passes would be awesome. Version names, aperture v/h from maya, secret info from 3d person to compositor and so on…

Peter
www.freelunch.dk

Yes, if you open the V-Ray render settings and click on the “Image options” button you will see a field to enter custom OpenEXR attributes (more info is available here: Chaos: Industry-leading design and visualization software). You can also set this from MEL/Python.

Best regards,
Vlado

Awesome, thanks Vlado