CXR file size it's incredibly enormous

Hi

I think I have read about this before but cannot find it, anyway, the thing is that Its really annoying how much of memory space CXR consumes, everytime I made final images in 4k, CXR size file rounds 10-15 gb per image, its a looooot of space, I used to use Vray and in there, vrayimg sizes rounds like 3 gb.

Another thing is that, even with all that memory usage, when I render region to update the image, it doesnt have the necesary info to use postprocess (lens effects, denoiser) in the whole image (I have already request this)

I remember that someone said that Corona image format hasnt been updated because all of new requests users ask for, having this as “not a priority” because it would require a lot of time, but since I remember this have been present since the begining, would we have to wait another 10 years in order that this could made a top priority?

We are working on 16-bit dept option for CXRs. It should help with file size - https://trello.com/b/EfPE4kPx/corona-tentative-road-map-3ds-max


Region vs bloom and glare / other processing - this is already logged as (CMAX-1261). I will make sure it is acknowledged as an important fix, but I don’t think it can be done for Corona 16.

Really hope so, I forgot to mention that theres another request I made for this purpose in History limit size, its 100 gb as i recall, many times I render in batch like 5-7 images, and when its size its more than 10 gb thats a problem, so I asked if we can have more limit size or instead of mb use gb in the limit size so we dont have to worry much about it.

Thanks Marcin, as long as its being on the work its fine by me, I dont expect to deliver that fast :grimacing: