Dear users, I wonder if anyone has once created a light plugin for support of a cylindrical light geometry? I would like to use it in my scenes for fluorescent lamps.
Any tipps would be welcome.
Cheers
Robert
Dear users, I wonder if anyone has once created a light plugin for support of a cylindrical light geometry? I would like to use it in my scenes for fluorescent lamps.
Any tipps would be welcome.
Cheers
Robert
Hi
you will have to use VrayLight mat for now.
Hi Natty, I am using the vrayLightMaterial for this, but the main issue is, that you need a lot more samples in rendering to get results without noise because Vray treats the vraylightmaterial as indirect light I think. Thought there would be a solution for this.
Thanks
Robert
You can use VrayLights in “Skylight portal” mode for that. Check this thread: http://www.chaosgroup.com/forums/vbulletin/showthread.php?t=40960
I just use 4 vrayplane lights set to invisible boxing in my cylinder with the light mat on - leaving that in for accurate reflections/refraction.
Thanks Miraldo, this works good for me!
Robert