(Daily Build 2019-04-16) IR tends to crash when using Takes

Another bug report :smiley:

Interactive rendering appears to crash a lot if you have Takes in your scene. Switching between Takes makes it crash on a regular basis although sometimes I had sessions when it didn’t crash for a while. Seems completely random and it should be fairly easily reproducible in any “heavier” scene.

I would suggest giving it a go in the Slashcube free scene :smiley:

I’d also like to add that IR sometimes ignores what Takes do. It just keeps on crunching the Main take :\