Daily builds version 3

Version 3 daily builds discussion.

You can always get the newest daily build in the usual location:

Sweet.

Anti gravity?

Huh?

So, it’s not that

Ok, let’s lock this thread until there are some actual V3 daily builds. :smiley:

I’m curious about this update in the new changelog:

  • Improved texture sharpness on grazing angles

Apart from the obvious description of the fix, can anyone go into a little more detail on what caused the issue and how it was fixed?

textures look better at grazing angles/edges now, they are less blurred and have greater detail. I am curious to see some user tests for this

Hi all, the 3.0 latest daily build has problems with DR.
DR slaves loose connection very often.

Thanks,

Dionysios -

Here is a quick test. The textures definitely look sharper. And also adding the image of the test object, in case you are not sure what you are looking at. :wink:





Maru
I see positive changes only at textures with girl, but as we all using sharpness filter (even at games via reshade) this can be achieve in post production. So a questions about rendering speed of this. And can you fix bugs first like coronaWire map with subdivs and other bugs at already implemented features?

it seems materials are not updated in mateditor after interactive rendering. changing coronaColor map not affecting on result material in preview

Is it different for you in v2 or 1.7?

V2 is ok… now back to v2

I can’t see any difference: Dropbox - Error - Simplify your life
Can you please explain here what issue exactly you are experiencing, or contact us using https://coronarenderer.freshdesk.com/support/tickets/new

Its too long to explain… I recorded video, please look it (5 minutes) https://youtu.be/banEa9wwTy0

The first part (at 1m 40s) is just Max’s ME not updating while IR is running. I think that’s a Max limitation thing (as the renderer is already rendering, in IR, so can’t re-render in the ME, is my thoughts on it - developers would need to say more)

Yeah… but to work I need at least like in v2, not v3 daily.
anyway, why do you so rare post daily builds and so slossswly devepoing now… 1.1-1.7 was much more interesting features and much often posted dailys
thanks…

Maybe because it’s summer… you know, vacation season and such ;]

Whole office on vacation! Cool :joy::+1:t2: