Decals on a plane with light material = long scene parsing

Hi,
I’ve another isuue with decals: if apply a decal to a plane (so no tickness) or to a box with a light material (emit light on) applied to the decal brings very long parsing time and, sometimes, out of RAM message (64 Gb onboard) or stuck system.

Hi,

I am unable to reproduce this issue on my end. Can you please let me know which version of Corona and 3ds Max you are using? Also, if possible, could you provide a simple scene with some repro steps so that I can try to reproduce this issue on my end? So, I can better understand the issue and provide you with a possible solution.