Denoising animations ?? How are they doing it

Hi, I have a question regarding Nvidia or intel denoising, as we know those type of denoise cant be used on animations for Flickering reasons.
But how are they using it on their demos ?

They are using it on games and unreal engine, are they using a different denoiser that the one that corona have?

Well i found this one, dlss, the same tech that games has is being used the super sample renderings, Super cool to me!