I did a testrender using standard settings plus anim extras lightcache / retrace boost ) with noise set to 0,05. Then denoiser set to strong and the result was pretty stunning. Ok, some surfaces seems a bit soft but clients products look the same so im thinking if this will work ?
If i bump up the noisequality more the rendertimes multiplies per unit.
how would this work in a flythrough animation ? The cabinet will move up and down.
Used it for a 5 min interior animation not so long ago.
Was excellent and saved weeks of rendering time, I just used the single pass denoise that it does at the end of every frame. I guess you could save all the elements instead and denoise in post for extra control.
I dived into the problem again and this time everything worked out fine after I removed 3 laubwerk trees. My kichenscene rendered out good in 15m / frame. That is very good news !! Lights are a bit weird though. Takes a bit of learning / adapting I guess ?