Density map with CScatter

I’m trying to use a custom made map for the density map for my CScatter, yet it isn’t working. I switched to a checker map to try that and that isn’t working either. Is there something I’m missing here? How do you use this properly? Never had an issue with ForestPro, so I’m a little puzzled.

It’s pretty straightworfard. Plug map into Scatter’s Density slot and it works.

Make sure, that your distribution object has proper UV mapping.

That’s what I was wondering as I hadn’t applied a UVW to the object. Figured that mapping controls should be built into the scatter options itself, sort of like how displacement modifier has it. Will give it a go shortly.

**EDIT: Yeah that did the job, thanks Romullus.