I don’t know if this has been covered before, but I would love vrayMat to be able to handle a different environment map for reflection and for refraction. Don’t know if that’s possible, but it would be really helpful sometimes for stills…
I don’t know if this has been covered before, but I would love vrayMat to be able to handle a different environment map for reflection and for refraction. Don’t know if that’s possible, but it would be really helpful sometimes for stills…