Hello everybody!!! it’s a curious mystery: the same scene, from the SAME external render, with the r20 c4d and the same v6 daily june 11, do a different job on a i9 or a i7… same amount of memory -32 gb)… any explanation???
At a guess, texture maps missing - sounds like this was on two different machines because you mention an i7 and an i9?
well, I (again) look smart! I didn’t think for a second, as I had done a “save with assets”, that textures might not be related… But of course, Tom, you’re right, they were!!! sorry!!!
No problem, glad that helped! Curious though, like you I would have expected “save project with assets” to capture everything and have the scene ready to go - did you find out why that step didn’t do what you (and I) would have expected?
no, it’s weird: all the textures were in the “tex” folder, but the 4 relating to the deer, a character added at the end of the scene construction, were “absent” at the opening… One inside the other, more a C4d problem than a Corona problem…
TY for the extra info! And glad you got that pesky deer working again ![]()


